The next game from the Psychonauts devs sees you playing as a sentient lighthouse
No, I don’t have a good explanation for this either. Tim Schafer warned us of his twisted mind when he put out the Psychonauts games — both stone-cold classics, by the way — but I thought murderously paranoid milkmen was the weirdest it got in there.
Not so. I don’t have a rational explanation for Keeper, Double Fine’s next project, but here it is anyway.
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